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AI Insights · Timothy · April 2024

Top 5 Interactive Story Games Performance in El Salvador Q1 2024

Explore the performance of the top 5 interactive story games on a unified platform in El Salvador during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Interactive Story Games Performance in El Salvador Q1 2024

In the first quarter of 2024, the top 5 interactive story games in El Salvador showed varied performance on a unified platform. Here's a detailed look at their trends in weekly downloads, revenue, and active users.

Chat Master! had an interesting quarter. Weekly downloads began at 1.8K at the start of January and saw a decline, hitting a low of 281 in the last week of February, before rebounding to 1.7K by the end of March. Active users followed a similar trend, starting at 3.9K, dipping to 1.2K in early March, and then rising to 3.5K in the final week. Revenue remained at zero throughout the quarter.

Episode - Choose Your Story experienced a consistent decline in weekly downloads, starting at 1K and dropping to 119 in mid-March, before a slight recovery to 190 at the end of the quarter. The game’s weekly revenue peaked at $127 in early January but generally trended downward, ending at $39. Active users decreased from 3.1K at the beginning of January to 994 by the end of March.

LUV: Interactive Adult Game XX saw a peak in weekly downloads at 691 in the third week of January, followed by a decline to 164 in mid-March, then a small rise to 207 by the end of the quarter. Active users peaked at 780 in January and decreased to 264 by the end of March. Revenue fluctuated, peaking at $12 in mid-February and decreasing to $1 in the last week of March.

Family Life showed growth in weekly downloads, starting at 133 in early January and rising to 735 by the end of March. Active users followed a similar trend, beginning at 186 and increasing to 994. The game's weekly revenue had a peak of $47 in late January but generally remained low, ending at zero in the final week of March.

My Fantasy: Choose Romance had fluctuating weekly downloads, starting at 213 in early January, dropping to 9 in mid-February, then surging to 781 by the end of March. Active users showed a similar pattern, starting at 181, dipping to 105, and then jumping to 745. The game’s weekly revenue peaked at $57 in late January and ended at $37 in the final week of March.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024